Changeset 7421 for sandbox_qt/src/orxonox/OrxonoxPrereqs.h
- Timestamp:
- Sep 12, 2010, 12:47:30 AM (14 years ago)
- File:
-
- 1 edited
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sandbox_qt/src/orxonox/OrxonoxPrereqs.h
r7163 r7421 37 37 38 38 #include "OrxonoxConfig.h" 39 #include "tools/ToolsPrereqs.h"40 39 41 40 //----------------------------------------------------------------------- … … 65 64 namespace orxonox 66 65 { 67 class CameraManager;68 class Level;69 class LevelManager;70 class PawnManager;71 class PlayerManager;72 class Radar;73 class Scene;74 75 // collisionshapes76 class CollisionShape;77 class CompoundCollisionShape;78 class WorldEntityCollisionShape;79 80 // controllers81 class AIController;82 class ArtificialController;83 class Controller;84 class DroneController;85 class HumanController;86 class ScriptController;87 class WaypointController;88 class WaypointPatrolController;89 90 // gametypes91 class Asteroids;92 class Deathmatch;93 class Dynamicmatch;94 class Gametype;95 class TeamBaseMatch;96 class TeamDeathmatch;97 class UnderAttack;98 99 // graphics100 class Backlight;101 class Billboard;102 class BlinkingBillboard;103 class Camera;104 class FadingBillboard;105 class GlobalShader;106 class Light;107 class Model;108 class ParticleEmitter;109 class ParticleSpawner;110 111 // infos112 class Bot;113 class GametypeInfo;114 class HumanPlayer;115 class Info;116 class PlayerInfo;117 118 // interfaces119 class GametypeMessageListener;120 class NotificationListener;121 class Pickupable;122 class PickupCarrier;123 class PlayerTrigger;124 class RadarListener;125 class RadarViewable;126 class Rewardable;127 class TeamColourable;128 129 // items130 class Engine;131 class Item;132 class MultiStateEngine;133 134 // overlays135 class InGameConsole;136 class Map;137 class OrxonoxOverlay;138 class OverlayGroup;139 140 // pickup141 class PickupIdentifier;142 143 //sound144 class AmbientSound;145 class BaseSound;146 class SoundBuffer;147 class SoundManager;148 class SoundStreamer;149 class WorldSound;150 151 // weaponsystem152 class DefaultWeaponmodeLink;153 class Munition;154 class Weapon;155 class WeaponMode;156 class WeaponPack;157 class WeaponSet;158 class WeaponSlot;159 class WeaponSystem;160 161 // worldentities162 class BigExplosion;163 class CameraPosition;164 class ControllableEntity;165 class Drone;166 class EffectContainer;167 class ExplosionChunk;168 class MobileEntity;169 class MovableEntity;170 class SpawnPoint;171 class StaticEntity;172 class TeamSpawnPoint;173 class WorldEntity;174 class Rocket;175 // worldentities, pawns176 class Destroyer;177 class Pawn;178 class SpaceShip;179 class Spectator;180 class TeamBaseMatchBase;181 66 } 182 67 183 // Bullet Physics Engine184 class btTransform;185 class btVector3;186 187 class btRigidBody;188 class btCollisionObject;189 class btGhostObject;190 class btManifoldPoint;191 192 class btCollisionShape;193 class btSphereShape;194 class btCompoundShape;195 class btStaticPlaneShape;196 197 class btDiscreteDynamicsWorld;198 class bt32BitAxisSweep3;199 class btDefaultCollisionConfiguration;200 class btCollisionDispatcher;201 class btSequentialImpulseConstraintSolver;202 203 // ALUT204 typedef struct ALCcontext_struct ALCcontext;205 typedef struct ALCdevice_struct ALCdevice;206 typedef unsigned int ALuint;207 typedef int ALint;208 typedef int ALenum;209 210 68 #endif /* _OrxonoxPrereqs_H__ */
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