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Ignore:
Timestamp:
Apr 26, 2006, 4:37:58 PM (18 years ago)
Author:
bottac
Message:

Minor improvements (transparancy). Code formatting revised.

File:
1 edited

Legend:

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Added
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  • branches/bsp_model/src/lib/graphics/importer/bsp_manager.h

    r7353 r7385  
    1212   main-programmer: bottac@ee.ethz.ch
    1313*/
     14
     15#include <vector>
     16#include <deque>
    1417
    1518
     
    4043 BspFile*  bspFile;
    4144 BspTreeNode* root;
    42  BspTreeNode* getLeaf(BspTreeNode*  node, Vector* cam);  // Traverses the tree
     45 const BspTreeNode* getLeaf(const BspTreeNode*  node, const Vector& cam) const;  // Traverses the tree
    4346 void  checkCollision(BspTreeNode* node, Vector* cam);
    4447 void drawDebugCube(Vector* cam);
     
    4851 bool * alreadyVisible;
    4952 bool isAlreadyVisible(int Face);
     53 void addFace(int Face);
    5054 int lastTex;
     55
     56
     57// Vectors to store the visible faces
     58 ::std::deque<int> trasparent; // the ones with transparancy go here
     59 ::std::deque<int> opal; // the others here.
     60
    5161};
    5262
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