Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Apr 25, 2006, 3:17:20 PM (18 years ago)
Author:
bensch
Message:

orxonox/branches/cd: merged the new collision-detection back.
merged and collissions resolved.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/cd/src/lib/collision_detection/cd_engine.h

    r6316 r7365  
    5050
    5151  inline void setTerrain(Terrain* terrain) { this->terrain = terrain; }
    52   //  inline void setPlayer(Player* player) { this->player = player; } /* only for debug purposes \todo: delete*/
    5352
    54   void drawBV(int depth, int drawMode) const;
    55 
    56 //  void checkCollisions();
    5753  void checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2);
    5854
Note: See TracChangeset for help on using the changeset viewer.