- Timestamp:
- Sep 5, 2010, 1:29:07 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/notifications/src/modules/questsystem/QuestDescription.cc
r7163 r7355 84 84 @param status 85 85 The status the QuestDescription us for. 86 @param player 87 The player the Notification is sent to. 86 88 @return 87 89 Returns true if successful. 88 @todo89 Make sure the messages meet the conditions.90 90 */ 91 bool QuestDescription::notificationHelper(const std::string & item, const std::string & status )91 bool QuestDescription::notificationHelper(const std::string & item, const std::string & status, PlayerInfo* player) 92 92 { 93 93 std::string message; … … 123 123 124 124 QuestNotification* notification = new QuestNotification(this, message); 125 notification->send( );125 notification->send(player); 126 126 return true; 127 127 }
Note: See TracChangeset
for help on using the changeset viewer.