Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 7316 in orxonox.OLD for trunk/src/story_entities/simple_game_menu.cc


Ignore:
Timestamp:
Apr 17, 2006, 1:49:05 AM (18 years ago)
Author:
bensch
Message:

orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/story_entities/simple_game_menu.cc

    r7287 r7316  
    181181      this->menuStartGame->setBindNode((const PNode*)NULL);
    182182      this->menuStartGame->setRelCoor2D(State::getResX() / 2.0f,
    183                                         State::getResY() / 2.0f - 60.0f,
    184                                         0.0f);
     183                                        State::getResY() / 2.0f - 60.0f);
    185184      this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity));
    186185
     
    191190      this->menuStartMultiplayerGame->setBindNode((const PNode*)NULL);
    192191      this->menuStartMultiplayerGame->setRelCoor2D(State::getResX() / 2.0f,
    193                                                    State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 ) * 60.0f),
    194                                                    0.0f);
     192                                                   State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 ) * 60.0f));
    195193      this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity));
    196194    }
     
    200198      this->menuQuitGame->setBindNode((const PNode*)NULL);
    201199      this->menuQuitGame->setRelCoor2D(State::getResX() / 2.0f,
    202                                        State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 )* 60.0f),
    203                                        0.0f);
     200                                       State::getResY() / 2.0f + ((this->menuLayers[0].menuList.size() -1 )* 60.0f));
    204201      this->menuLayers[0].menuList.push_back(dynamic_cast<TextElement*>(*entity));
    205202    }
     
    225222      te->setVisibility(false);
    226223      te->setText(se->getName());
    227       te->setRelCoor2D(State::getResX() / 2.0f - 200.0f, State::getResY() / 2.0f + ((this->menuLayers[1].menuList.size() - 2.0f) * 60.0f), 0.0f);
     224      te->setRelCoor2D(State::getResX() / 2.0f - 200.0f, State::getResY() / 2.0f + ((this->menuLayers[1].menuList.size() - 2.0f) * 60.0f));
    228225      this->menuLayers[1].menuList.push_back(te);
    229226
     
    233230      ie->setBindNode((const PNode*)NULL);
    234231      ie->setTexture(se->getMenuScreenshoot());
    235       ie->setRelCoor2D(State::getResX() / 2.0f + 250.0f, State::getResY() / 2.0f, 0.0f);
     232      ie->setRelCoor2D(State::getResX() / 2.0f + 250.0f, State::getResY() / 2.0f);
    236233      ie->setSize2D(140.0f, 105.0f);
    237234      this->menuLayers[1].screenshootList.push_back(ie);
     
    453450  if (bias > 0.0)
    454451  {
    455     this->menuSelector->setAbsCoorSoft2D(element->getAbsCoor2D() + Vector(0, element->getSizeY2D() *.5,0), bias);
     452    this->menuSelector->setAbsCoorSoft2D(element->getAbsCoor2D() + Vector2D(0, element->getSizeY2D() *.5), bias);
    456453    this->menuSelector->setSizeSoft2D(element->getSizeX2D(), element->getSizeY2D(), bias);
    457454  }
    458455  else
    459456  {
    460     this->menuSelector->setAbsCoor2D(element->getAbsCoor2D() + Vector(0, element->getSizeY2D() *.5,0));
     457    this->menuSelector->setAbsCoor2D(element->getAbsCoor2D() + Vector2D(0, element->getSizeY2D() *.5));
    461458    this->menuSelector->setSize2D(element->getSizeX2D(), element->getSizeY2D());
    462459  }
Note: See TracChangeset for help on using the changeset viewer.