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Changeset 7304 in orxonox.OLD for trunk/src/story_entities/game_world.h


Ignore:
Timestamp:
Apr 16, 2006, 8:27:32 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: moved the AudioThread completely to the OggPlayer. This cleans out the unnecesary overFULLNESS from game_world

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/story_entities/game_world.h

    r7283 r7304  
    1010#include "story_entity.h"
    1111#include "game_world_data.h"
    12 
    13 #include <SDL_thread.h>
    1412
    1513class Shell;
     
    5654    static void toggleBVVisibility();
    5755
    58     static int createAudioThread(void* GameWorld);
    59 
    60 
    6156    inline void setSky(WorldEntity* sky) { this->dataTank->sky = sky; }
    6257
     
    8075
    8176  protected:
    82     SDL_Thread*         audioThread;
    8377    GameWorldData*      dataTank;                     //!< reference to the GameWorld Data Tank
    8478    TiXmlElement*       dataXML;                      //!< The XML-Element this World has been loaded with.
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