- Timestamp:
- Aug 31, 2010, 8:56:01 PM (14 years ago)
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-
- 1 edited
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code/branches/doc/src/modules/questsystem/QuestEffectBeacon.h
r6800 r7298 61 61 Creating a QuestEffectBeacon through XML goes as follows: 62 62 63 @code 63 64 <QuestEffectBeacon times=n> //Where 'n' is eighter a number >= 0, which means the QuestEffectBeacon can be executed n times. Or n = -1, which means the QuestEffectBeacon can be executed an infinite number of times. 64 65 <effects> … … 76 77 </attached> 77 78 </QuestEffectBeacon> 79 @endcode 78 80 @author 79 81 Damian 'Mozork' Frick
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