Changeset 7203 in orxonox.OLD for branches/std/src/story_entities/story_entity.h
- Timestamp:
- Mar 9, 2006, 5:28:10 PM (18 years ago)
- File:
-
- 1 edited
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branches/std/src/story_entities/story_entity.h
r6993 r7203 61 61 inline int getStoryID() { return this->storyID; } 62 62 63 void setLoadFile( const char*fileName);63 void setLoadFile(const std::string& fileName); 64 64 /** @returns the Filename this StoryEntity was loaded with */ 65 const char*getLoadFile() const { return this->loadFile; }65 const std::string& getLoadFile() const { return this->loadFile; } 66 66 67 67 void setNextStoryID(int nextStoryID); … … 86 86 87 87 protected: 88 bool isInit; //!< if the entity is initialized, this has to be true.89 bool isRunning; //!< is true if the entity is running90 bool isPaused; //!< is true if the entity is paused88 bool isInit; //!< if the entity is initialized, this has to be true. 89 bool isRunning; //!< is true if the entity is running 90 bool isPaused; //!< is true if the entity is paused 91 91 92 92 93 93 private: 94 int storyID; //!< this is the number of this entity, identifying it in a list/tree...95 int nextStoryID; //!< if this entity has finished, this entity shall be called96 char*loadFile; //!< The file from which this world is loaded94 int storyID; //!< this is the number of this entity, identifying it in a list/tree... 95 int nextStoryID; //!< if this entity has finished, this entity shall be called 96 std::string loadFile; //!< The file from which this world is loaded 97 97 98 char* description; //!< the description of the StoryEntity99 char* menuItemImage; //!< the item image of the StoryEntity100 char* menuScreenshoot; //!< the screenshoot of the StoryEntity101 bool bMenuEntry; //!< If true, this GameWorld apears in the SimpleMenu: SimpleMenu specific98 char* description; //!< the description of the StoryEntity 99 char* menuItemImage; //!< the item image of the StoryEntity 100 char* menuScreenshoot; //!< the screenshoot of the StoryEntity 101 bool bMenuEntry; //!< If true, this GameWorld apears in the SimpleMenu: SimpleMenu specific 102 102 }; 103 103
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