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Ignore:
Timestamp:
Mar 9, 2006, 5:28:10 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: compiles again, BUT well…. i do not expect it to run anymore

File:
1 edited

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  • branches/std/src/lib/graphics/importer/static_model.cc

    r6423 r7203  
    2323#include <stdarg.h>
    2424
    25 #include "vector.h"
    26 
    2725using namespace std;
    2826
     
    8684{
    8785  PRINTF(4)("Adding new Group\n");
    88   this->name = NULL;
     86  this->name = "";
    8987  this->faceMode = -1;
    9088  this->faceCount = 0;
     
    109107  if (this->listNumber != 0)
    110108    glDeleteLists(this->listNumber, 1);
    111 
    112   if (this->name != NULL)
    113     delete[] this->name;
    114109
    115110  if (this->next !=NULL)
     
    142137 * assigns it a Name and a Type
    143138 */
    144 StaticModel::StaticModel(const char* modelName)
     139StaticModel::StaticModel(const std::string& modelName)
    145140{
    146141  this->setClassID(CL_STATIC_MODEL, "StaticModel");
     
    276271 * It does this by just calling the List that must have been created earlier.
    277272 */
    278 void StaticModel::draw (char* groupName) const
    279 {
    280   if (groupName == NULL)
    281      return;
     273void StaticModel::draw (const std::string& groupName) const
     274{
    282275  PRINTF(4)("drawing the requested 3D-Models if found.\n");
    283276  ModelGroup* tmpGroup = this->firstGroup;
    284277  while (tmpGroup != NULL)
    285278    {
    286       if (tmpGroup->name != NULL && !strcmp(tmpGroup->name, groupName))
     279      if (tmpGroup->name == groupName)
    287280        {
    288           PRINTF(4)("Drawing model %s\n", tmpGroup->name);
     281          PRINTF(4)("Drawing model %s\n", tmpGroup->name.c_str());
    289282          glCallList (tmpGroup->listNumber);
    290283          return;
     
    292285      tmpGroup = tmpGroup->next;
    293286    }
    294   PRINTF(2)("Model Named %s in %s not Found.\n", groupName, this->getName());
     287    PRINTF(2)("Model Named %s in %s not Found.\n", groupName.c_str(), this->getName());
    295288  return;
    296289}
     
    341334 * @returns the added material
    342335 */
    343 Material* StaticModel::addMaterial(const char* materialName)
     336Material* StaticModel::addMaterial(const std::string& materialName)
    344337{
    345338  ModelMaterial* modMat = new ModelMaterial;
     
    357350 * @returns the Material if found, NULL otherwise
    358351 */
    359 Material* StaticModel::findMaterialByName(const char* materialName)
     352Material* StaticModel::findMaterialByName(const std::string& materialName)
    360353{
    361354  list<ModelMaterial*>::iterator modMat;
    362355  for  (modMat = this->materialList.begin(); modMat != this->materialList.end(); modMat++)
    363     if (!strcmp((*modMat)->material->getName(), materialName))
     356    if (materialName == (*modMat)->material->getName())
    364357      return (*modMat)->material;
    365358  return NULL;
     
    373366 * With it you should be able to create Models with more than one SubModel inside
    374367 */
    375 bool StaticModel::addGroup(const char* groupString)
     368bool StaticModel::addGroup(const std::string& groupString)
    376369{
    377370  PRINTF(5)("Read Group: %s.\n", groupString);
     
    382375    }
    383376  // setting the group name if not default.
    384   if (strcmp(groupString, "default"))
    385     {
    386       this->currentGroup->name = new char [strlen(groupString)+1];
    387       strcpy(this->currentGroup->name, groupString);
     377  if (groupString == "default")
     378    {
     379      this->currentGroup->name = groupString;
    388380    }
    389381  ++this->groupCount;
     
    396388 *  If a vertex line is found this function will inject it into the vertex-Array
    397389 */
    398 bool StaticModel::addVertex (const char* vertexString)
     390bool StaticModel::addVertex (const std::string& vertexString)
    399391{
    400392  float subbuffer1;
    401393  float subbuffer2;
    402394  float subbuffer3;
    403   sscanf (vertexString, "%f %f %f", &subbuffer1, &subbuffer2, &subbuffer3);
     395  sscanf (vertexString.c_str(), "%f %f %f", &subbuffer1, &subbuffer2, &subbuffer3);
    404396  this->vertices.push_back(subbuffer1*scaleFactor);
    405397  this->vertices.push_back(subbuffer2*scaleFactor);
     
    431423 * If a vertexNormal line is found this function will inject it into the vertexNormal-Array
    432424 */
    433 bool StaticModel::addVertexNormal (const char* normalString)
     425bool StaticModel::addVertexNormal (const std::string& normalString)
    434426{
    435427  float subbuffer1;
    436428  float subbuffer2;
    437429  float subbuffer3;
    438   sscanf (normalString, "%f %f %f", &subbuffer1, &subbuffer2, &subbuffer3);
     430  sscanf (normalString.c_str(), "%f %f %f", &subbuffer1, &subbuffer2, &subbuffer3);
    439431  this->normals.push_back(subbuffer1);
    440432  this->normals.push_back(subbuffer2);
     
    471463 * !! WARNING THIS IS DIFFERNT FROM addVervexTexture(float, float); because it changes the second entry to 1-v !!
    472464 */
    473 bool StaticModel::addVertexTexture (const char* vTextureString)
     465bool StaticModel::addVertexTexture (const std::string& vTextureString)
    474466{
    475467  float subbuffer1;
    476468  float subbuffer2;
    477   sscanf (vTextureString, "%f %f", &subbuffer1, &subbuffer2);
     469  sscanf (vTextureString.c_str(), "%f %f", &subbuffer1, &subbuffer2);
    478470  this->vTexture.push_back(subbuffer1);
    479471  this->vTexture.push_back(1 - subbuffer2);
     
    508500 * in this, that the first Vertex/Normal/Texcoord is 1 instead of 0
    509501 */
    510 bool StaticModel::addFace (const char* faceString)
    511 {
     502bool StaticModel::addFace (const std::string& faceStringInput)
     503{
     504  const char* faceString = faceStringInput.c_str();
    512505  if (this->currentGroup->faceCount >0)
    513506    this->currentGroup->currentFace = this->currentGroup->currentFace->next = new ModelFace;
     
    596589 * @param matString the Material that will be set.
    597590*/
    598 bool StaticModel::setMaterial(const char* matString)
     591bool StaticModel::setMaterial(const std::string& matString)
    599592{
    600593  if (this->currentGroup->faceCount > 0)
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