- Timestamp:
- Aug 17, 2010, 8:25:21 PM (15 years ago)
- File:
-
- 1 edited
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code/trunk/src/libraries/tools/interfaces/ToolsInterfaceCompilation.cc
r6417 r7172 38 38 #include "core/CoreIncludes.h" 39 39 #include "core/GameMode.h" 40 #include "network/NetworkFunction.h"41 40 42 41 namespace orxonox … … 45 44 // TimeFactorListener 46 45 //---------------------------- 47 registerStaticNetworkFunction( &TimeFactorListener::setTimeFactorInternal );48 49 46 float TimeFactorListener::timefactor_s = 1.0f; 50 47 … … 54 51 } 55 52 56 /*static*/ void TimeFactorListener::setTimeFactor( float factor)53 /*static*/ void TimeFactorListener::setTimeFactor(float factor) 57 54 { 58 if ( !GameMode::isStandalone() ) 59 callStaticNetworkFunction( &TimeFactorListener::setTimeFactorInternal, CLIENTID_UNKNOWN, factor ); 60 TimeFactorListener::setTimeFactorInternal(factor); 61 } 55 if (factor == TimeFactorListener::timefactor_s) 56 return; 62 57 63 /*static*/ void TimeFactorListener::setTimeFactorInternal( float factor )64 {65 58 float oldFactor = TimeFactorListener::timefactor_s; 66 59 TimeFactorListener::timefactor_s = factor;
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