- Timestamp:
- Jun 9, 2010, 9:32:58 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation3/src/orxonox/ChatInputHandler.h
r7043 r7127 62 62 private: 63 63 /** Input buffer, to be used to catch input from the 64 * keyboard 64 * keyboard 65 65 */ 66 66 InputBuffer *inpbuf; … … 126 126 * history window of the full chat window) 127 127 */ 128 void incomingChat( const std::string& message, 128 void incomingChat( const std::string& message, 129 129 unsigned int senderID ); 130 130 131 131 /** \param full true means show full chat window with history, 132 132 false means show only an input line 133 * 134 * Show the chat window and redirect the game's keyboard input 133 * 134 * Show the chat window and redirect the game's keyboard input 135 135 * into it. 136 136 */
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