- Timestamp:
- Jun 2, 2010, 5:08:18 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation3/data/levels/Fight in our Back.oxw
r7083 r7084 7 7 include("templates/spaceship_Transporter.oxt") 8 8 ?> 9 10 <NotificationQueue 11 name = "notification" 12 position = "0.40, 0.05" 13 font = "VeraMono" 14 textsize = 0.020 15 length = 3 16 width = 50 17 /> 9 18 10 19 <!--*****************************************************************************************************************************************************************************************--> … … 59 68 gametype=TeamDeathmatch 60 69 > 61 62 63 70 <templates> 71 <Template link=lodtemplate_default /> 72 </templates> 64 73 65 74 <!-- Ausgang: Szene ===> ambientlight/skybox --> … … 75 84 <!--*****************************************************************************************************************************************************************************************--> 76 85 <!--Quests--> 77 <GlobalQuest id="FightInOurBack.DiscoveryMission_"> <!--QUESTIDS MUST HAVE AT LEAST 32 CHARACTERS-->86 <GlobalQuest id="FightInOurBack.DiscoveryMission_"> 78 87 <QuestDescription title="Discovery mission" description="Your team has to scout out this sector." failMessage="You failed!" completeMessage="You won. You have reached the end of this level." /> 79 88 <subquests> … … 97 106 <!--Player's Spawnpoints______________________________________________________________________________________________________________________________________________________________________--> 98 107 <!--Spieler Spawnpoint ===> position/direction--> <!-- funktioniert noch nicht ab naechtem Mal wahrscheinlich--> 99 <SpawnPoint position="0,50,25" direction="2000,0,-1000" spawnclass=SpaceShip pawndesign=spaceshipassffplayer team=0 active="true" />108 <SpawnPoint position="0,50,25" direction="2000,0,-1000" spawnclass=SpaceShip pawndesign=spaceshipassffplayer team=0 active="true" > 100 109 <!---> <events> 101 110 <activity> … … 111 120 </activity> include("templates/lodinformation.oxt") 112 121 </events> 122 <!----> 113 123 </SpawnPoint> 114 124 … … 127 137 </events> 128 138 <attached> 129 <Billboard position="0,0,0" colour="1.0,1.0,1.0" material="Examples/Flare" /> 130 <DistanceTrigger name="FightInOurBack_MainStart_FollowStart" position="0,0,0" distance="50" target="DistanceTriggerBeacon" targetname="spaceshipassffplayer" invert=1 stayactive=1 activations=1 /> 139 <!--<Billboard position="0,0,0" colour="1.0,1.0,1.0" material="Examples/Flare" />--> 131 140 </attached> 132 141 </QuestEffectBeacon> 142 143 <DistanceTrigger name="FightInOurBack_MainStart_FollowStart" position="0,50,25" distance="50" target="DistanceTriggerBeacon" targetname="spaceshipassffplayer" /> 133 144 <!----> 134 145 <QuestEffectBeacon position="8000,0,3100" times=1 > 135 146 <effects> 136 <AddQuest questID="FightInOurBack. FollowYourGroupLeader" />147 <AddQuest questID="FightInOurBack.TransportersAhead" /> 137 148 <AddQuest questID="FightInOurBack.TheySentUsAssistance" /> 138 149 <CompleteQuest questID="FightInOurBack.FollowYourGroupLeader" /> 139 150 </effects> 140 151 <events> 141 <EventListener event="FightInOurBack_FollowEnd_DTranspStart_AssisStart" /> 152 <execute> 153 <EventListener event="FightInOurBack_FollowEnd_DTranspStart_AssisStart" /> 154 </execute> 142 155 </events> 143 156 <attached> 144 < Billboard position="0,0,0" colour="1,1,1" material="Examples/Flare" />157 <!--<Billboard position="0,0,0" colour="1,1,1" material="Examples/Flare" />--> 145 158 <DistanceTrigger name="FightInOurBack_FollowEnd_DTranspStart_AssisStart" position="0,0,0" distance="1000" target="DistanceTriggerBeacon" targetname="PlayerDistanceTrigger" stayactive=1 activations=1 /> 146 159 </attached> … … 220 233 <Model mesh="cube.mesh" scale=0 position="2050,0,-1000" /> 221 234 <Model mesh="cube.mesh" scale=0 position="6050,0,0" /> 222 223 235 <Model mesh="cube.mesh" scale=0 position="10050,0,3000" /> 236 <Model mesh="cube.mesh" scale=0 position="3050,0,3000" /> 224 237 <Model mesh="cube.mesh" scale=0 position="-4050,0,3000" /> 225 238 </waypoints> … … 237 250 <Model mesh="cube.mesh" scale=0 position="2000,0,-900" /> 238 251 <Model mesh="cube.mesh" scale=0 position="6000,0,0" /> 239 240 252 <Model mesh="cube.mesh" scale=0 position="10000,0,3100" /> 253 <Model mesh="cube.mesh" scale=0 position="3000,0,3100" /> 241 254 <Model mesh="cube.mesh" scale=0 position="-4000,0,3100"/> 242 255 </waypoints> … … 254 267 <Model mesh="cube.mesh" scale=0 position="2000,0,-1100" /> 255 268 <Model mesh="cube.mesh" scale=0 position="6000,0,-100" /> 256 257 269 <Model mesh="cube.mesh" scale=0 position="10000,0,2900" /> 270 <Model mesh="cube.mesh" scale=0 position="3000,0,2900" /> 258 271 <Model mesh="cube.mesh" scale=0 position="-4000,0,2900" /> 259 272 </waypoints> … … 432 445 <WaypointPatrolController alertnessRadius=1500 team=1> 433 446 <waypoints> 434 <Model mesh="cube.mesh" scale= 10 position="<?lua print(200+8000) ?>,0,1000" />447 <Model mesh="cube.mesh" scale=0 position="<?lua print(200+8000) ?>,0,1000" /> 435 448 </waypoints> 436 449 </WaypointPatrolController>
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