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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/particle/ParticleInterface.h

    r673 r708  
    1111#include <OgreSceneManager.h>
    1212
     13#include "../OrxonoxPrereqs.h"
    1314
    14 namespace particle
     15#include "misc/Vector3.h"
     16#include "misc/String.h"
     17#include "misc/ColourValue.h"
     18
     19
     20namespace orxonox
    1521{
    1622
    17 class ParticleInterface
    18 {
    19  public:
     23  class ParticleInterface
     24  {
     25  public:
    2026
    21   ParticleInterface( Ogre::SceneManager *sceneManager, Ogre::String name, Ogre::String templateName );
    22   ~ParticleInterface( void );
     27    ParticleInterface( Ogre::SceneManager *sceneManager, String name, String templateName );
     28    ~ParticleInterface( void );
    2329
    24   void inline addToSceneNode( Ogre::SceneNode* sceneNode ) { sceneNode_ = sceneNode; sceneNode_->attachObject(particleSystem_);};
    25   void inline detachFromSceneNode( void ) { sceneNode_->detachObject(particleSystem_); sceneNode_ = NULL;};
     30    void inline addToSceneNode( Ogre::SceneNode* sceneNode ) { sceneNode_ = sceneNode; sceneNode_->attachObject(particleSystem_);};
     31    void inline detachFromSceneNode( void ) { sceneNode_->detachObject(particleSystem_); sceneNode_ = NULL;};
    2632
    27   Ogre::ParticleEmitter* getEmitter ( int emitterNr );
    28   void newEmitter ( void );
     33    Ogre::ParticleEmitter* getEmitter ( int emitterNr );
     34    void newEmitter ( void );
    2935
    30   Ogre::Vector3 getPositionOfEmitter ( int emitterNr );
    31   inline void setPositionOfEmitter ( int emitterNr, Ogre::Vector3 position ) { particleSystem_->getEmitter(emitterNr)->setPosition(position); };
     36    Vector3 getPositionOfEmitter ( int emitterNr );
     37    inline void setPositionOfEmitter ( int emitterNr, Vector3 position ) { particleSystem_->getEmitter(emitterNr)->setPosition(position); };
    3238
    33   inline Ogre::Vector3 getDirection ( void ) { return particleSystem_->getEmitter(0)->getDirection(); };
    34   void setDirection ( Ogre::Vector3 direction );
     39    inline Vector3 getDirection ( void ) { return particleSystem_->getEmitter(0)->getDirection(); };
     40    void setDirection ( Vector3 direction );
    3541
    36   inline Ogre::Real getVelocity() {return velocity_; };
    37   void setVelocity( Ogre::Real v );
     42    inline Real getVelocity() {return velocity_; };
     43    void setVelocity( Real v );
    3844
    39   inline int getRate() { return rate_; };
    40   void setRate( int r );
     45    inline int getRate() { return rate_; };
     46    void setRate( int r );
    4147
    42   inline Ogre::Real getDistance() { return distance_; };
    43   void setDistance( Ogre::Real d );
     48    inline Real getDistance() { return distance_; };
     49    void setDistance( Real d );
    4450
    45   inline Ogre::ColourValue getColour( void ) {return colour_;};
    46   void setColour( Ogre::ColourValue colour );
     51    inline ColourValue getColour( void ) {return colour_;};
     52    void setColour( ColourValue colour );
    4753
    48   void switchEnable();
     54    void switchEnable();
    4955
    50   inline Ogre::ParticleSystem* getParticleSystem() { return this->particleSystem_; };
     56    inline Ogre::ParticleSystem* getParticleSystem() { return this->particleSystem_; };
    5157
    52  private:
    53   Ogre::SceneNode *sceneNode_;
    54   Ogre::SceneManager *sceneManager_;
    55   Ogre::ParticleSystem *particleSystem_;
    56   Ogre::Real distance_;
    57   Ogre::Real velocity_;
    58   int rate_;
    59   Ogre::ColourValue colour_;
    60   int numberOfEmitters_;
     58  private:
     59    Ogre::SceneNode *sceneNode_;
     60    Ogre::SceneManager *sceneManager_;
     61    Ogre::ParticleSystem *particleSystem_;
     62    Real distance_;
     63    Real velocity_;
     64    int rate_;
     65    ColourValue colour_;
     66    int numberOfEmitters_;
    6167
    62   void standardizeEmitters();
    63 };
     68    void standardizeEmitters();
     69  };
    6470
    6571}
     72
    6673#endif /* _ParticleInterface_H__ */
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