- Timestamp:
- Dec 28, 2007, 10:30:29 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/FICN/src/orxonox/objects/weapon_system/BaseWeapon.cc
r680 r708 26 26 */ 27 27 28 #include "OgreMath.h" 29 #include "OgreVector3.h" 30 #include "OgreStringConverter.h" 31 #include "OgreSceneNode.h" 32 #include "OgreEntity.h" 33 #include "OgreSceneManager.h" 28 #include <OgreStringConverter.h> 29 #include <OgreSceneNode.h> 30 #include <OgreEntity.h> 31 #include <OgreSceneManager.h> 34 32 33 #include "misc/Vector3.h" 35 34 #include "../../Orxonox.h" 36 37 35 #include "Bullet.h" 38 36 #include "BulletManager.h" … … 43 41 44 42 namespace orxonox { 45 using namespace Ogre;46 47 //CreateFactory(BaseWeapon);48 49 43 float BaseWeapon::nextActionValidityPeriod_s = 0.5; 50 44
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