- Timestamp:
- Dec 28, 2007, 10:30:29 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/FICN/src/orxonox/objects/weapon_system/BarrelGun.cc
r668 r708 26 26 */ 27 27 28 #include "OgreMath.h" 29 #include "OgreVector3.h" 30 #include "OgreStringConverter.h" 31 #include "OgreSceneNode.h" 32 #include "OgreEntity.h" 33 #include "OgreSceneManager.h" 28 #include <OgreStringConverter.h> 29 #include <OgreSceneNode.h> 30 #include <OgreEntity.h> 31 #include <OgreSceneManager.h> 34 32 33 #include "misc/Vector3.h" 35 34 #include "Bullet.h" 36 35 #include "BulletManager.h" … … 42 41 43 42 namespace orxonox { 44 using namespace Ogre;45 46 43 CreateFactory(BarrelGun); 47 44 … … 78 75 79 76 Ogre::Entity* bulletEntity = sceneMgr_->createEntity("BulletEntity" 80 +StringConverter::toString(bulletCounter_++), "Barrel.mesh");77 + Ogre::StringConverter::toString(bulletCounter_++), "Barrel.mesh"); 81 78 82 79 Vector3 speed = (temp->getOrientation() * Vector3(1, 0, 0)) … … 106 103 107 104 108 109 105 void BarrelGun::secondaryFire() 110 106 { … … 120 116 121 117 Ogre::Entity* bulletEntity = sceneMgr_->createEntity("BulletEntity" 122 +StringConverter::toString(bulletCounter_++), "Barrel.mesh");118 + Ogre::StringConverter::toString(bulletCounter_++), "Barrel.mesh"); 123 119 124 120 Vector3 speed = (temp->getOrientation() * Vector3(1, 0, 0))
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