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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/objects/Mesh.cc

    r670 r708  
    2828#include <sstream>
    2929
     30#include <OgreSceneManager.h>
     31
     32#include "../Orxonox.h"
     33
    3034#include "Mesh.h"
    31 #include "../Orxonox.h"
    3235
    3336namespace orxonox
     
    4043    }
    4144
    42     void Mesh::setMesh(const std::string& file)
     45    void Mesh::setMesh(const String& file)
    4346    {
    4447        std::ostringstream name;
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