Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/objects/Explosion.h

    r673 r708  
    22#define _Explosion_H__
    33
    4 #include "../particle/ParticleInterface.h"
     4#include "../OrxonoxPrereqs.h"
     5
    56#include "WorldEntity.h"
    67#include "Timer.h"
     
    1819            Timer<Explosion> destroyTimer_;
    1920            float lifetime_;
    20             particle::ParticleInterface* particle_;
     21            ParticleInterface* particle_;
    2122    };
    2223}
Note: See TracChangeset for help on using the changeset viewer.