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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/loader/LevelLoader.cc

    r702 r708  
    4242{
    4343
    44   LevelLoader::LevelLoader(std::string file, std::string path)
     44  LevelLoader::LevelLoader(orxonox::String file, orxonox::String path)
    4545  {
    4646    valid_ = false;
     
    155155
    156156              tElem = tNode->ToElement();
    157               std::string elemVal = tElem->Value();
     157              orxonox::String elemVal = tElem->Value();
    158158              if (elemVal == "ogg")
    159159              {
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