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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (16 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/audio/AudioManager.cc

    r666 r708  
    2727
    2828#include "AudioManager.h"
    29 #include "../orxonox/core/Debug.h"
     29#include "orxonox/core/Debug.h"
    3030
    3131namespace audio
     
    7272        }
    7373
    74         void AudioManager::ambientAdd(std::string file)
     74        void AudioManager::ambientAdd(orxonox::String file)
    7575        {
    76     std::string path = ambientPath + "/" + file + ".ogg";
     76    orxonox::String path = ambientPath + "/" + file + ".ogg";
    7777                AudioStream tmp(path);
    7878                tmp.open();
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