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Ignore:
Timestamp:
Jun 2, 2010, 12:27:03 AM (14 years ago)
Author:
landauf
Message:

removed some tabs and adjusted formatting in some fps related files

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation3/src/orxonox/worldentities/pawns/Pawn.h

    r7073 r7075  
    7777            inline float getShieldHealth()
    7878            { return this->shieldHealth_; }
    79            
     79
    8080            inline void setShieldAbsorption(float shieldAbsorption)
    8181            { this->shieldAbsorption_ = shieldAbsorption; }
     
    101101            void addWeaponPackXML(WeaponPack * wPack);
    102102            WeaponPack * getWeaponPack(unsigned int index) const;
    103            
    104             virtual void addedWeaponPack(WeaponPack* wPack) {}
     103
     104            virtual void addedWeaponPack(WeaponPack* wPack) {}
    105105
    106106            inline const WorldEntity* getWorldEntity() const
     
    128128            Vector3 getAimPosition()
    129129                { return this->aimPosition_; }
    130                
     130
    131131            virtual const Vector3& getCarrierPosition(void)
    132132                { return this->getWorldPosition(); };
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