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Ignore:
Timestamp:
May 29, 2010, 8:41:19 PM (15 years ago)
Author:
dafrick
Message:

Tested and cleaned all levels (except for the ones that someone is working on at the moment).
Two levels had old Pickups in them, they have been updated to work properly now.
All levels except one are working. The one that isn't is the presentationHS09b level, which crashes due to LOD.

File:
1 edited

Legend:

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Added
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  • code/branches/presentation3/data/levels/sound.oxw

    r6417 r7007  
    2121  <AmbientSound ambientSource="Mars.ogg" looping="true">
    2222    <events>
    23         <activity>
    24             <DistanceTrigger position="400,0,0" distance=200 target="Camera">
    25                 <attached>
    26                     <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
    27                 </attached>
    28             </DistanceTrigger>
    29         </activity>
     23      <activity>
     24        <DistanceTrigger position="400,0,0" distance=200 target="Camera">
     25          <attached>
     26            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
     27          </attached>
     28        </DistanceTrigger>
     29      </activity>
    3030    </events>
    3131  </AmbientSound>
    3232  <AmbientSound ambientSource="Jupiter.ogg" looping="true">
    3333    <events>
    34         <activity>
    35             <DistanceTrigger position="400,150,0" distance=200 target="Camera">
    36                 <attached>
    37                     <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
    38                 </attached>
    39             </DistanceTrigger>
    40         </activity>
     34      <activity>
     35        <DistanceTrigger position="400,150,0" distance=200 target="Camera">
     36          <attached>
     37            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
     38          </attached>
     39        </DistanceTrigger>
     40      </activity>
    4141    </events>
    4242  </AmbientSound>
     
    4545  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    4646  <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
     47 
    4748  </Scene>
    4849</Level>
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