- Timestamp:
- May 26, 2010, 4:28:14 PM (14 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/rocket2/src/modules/weapons/RocketController.h
r6951 r6966 41 41 /** 42 42 @brief 43 Controller for the Drone of the PPS tutorial.43 Controller for the Rocket (targetseeking) 44 44 @author 45 45 Gabriel Nadler, Originalfile: Oli Scheuss … … 52 52 53 53 virtual void tick(float dt); 54 SimpleRocket* getRocket(){return this->rocket ;};54 SimpleRocket* getRocket(){return this->rocket_;}; 55 55 void setTarget(WorldEntity* target); 56 56 protected: … … 60 60 61 61 private: 62 SimpleRocket* rocket ;62 SimpleRocket* rocket_; 63 63 Vector3 targetPosition_; 64 64 WeakPtr<PlayerInfo> player_; 65 int haha;65 66 66 WeakPtr<WorldEntity> target_; 67 int counter_; 67 68 68 69
Note: See TracChangeset
for help on using the changeset viewer.