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Ignore:
Timestamp:
May 20, 2010, 9:43:45 PM (14 years ago)
Author:
dafrick
Message:

No more seg-faults when restarting a game, quests still not working properly the second thime, though.
Also replaced QuestListener mode 'receive' with 'start' in quest_test, which appears to be the correct term.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation3/data/levels/quest_test.oxw

    r6939 r6944  
    1717<?lua
    1818    dofile("includes/CuboidSpaceStation.lua")
    19 ?>
    20 
    21 <NotificationQueue
    22          name     = "notification"
    23          position = "0.40, 0.05"
    24          font     = "VeraMono"
    25          textsize = 0.020
    26          length   = 3
    27          width    = 50
    28 />
    29        
    30        
     19?>     
    3120       
    3221<Level
     
    3423description="Erste Versuche mit den Quests"
    3524>
     25
     26    <NotificationQueue
     27             name     = "notification"
     28             position = "0.40, 0.05"
     29             font     = "VeraMono"
     30             textsize = 0.020
     31             length   = 3
     32             width    = 50
     33    />
    3634
    3735    <Scene
     
    262260                    <events>
    263261                      <trigger>
    264                         <QuestListener questId="dbd02b4c-ab7c-46fd-bdaf-fd4c19ac1551" mode="recieve" />
     262                        <QuestListener questId="dbd02b4c-ab7c-46fd-bdaf-fd4c19ac1551" mode="start" />
    265263                      </trigger>
    266264                    </events>
     
    271269                    <events>
    272270                      <trigger>
    273                              <QuestListener questId="dbd02b4c-ab7c-46fd-bdaf-fd4c19ac1551" mode="recieve" />
     271                             <QuestListener questId="dbd02b4c-ab7c-46fd-bdaf-fd4c19ac1551" mode="start" />
    274272                      </trigger>
    275273                    </events>
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