- Timestamp:
- May 17, 2010, 5:01:54 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/dynamicmatch/src/orxonox/infos/GametypeInfo.h
r5781 r6921 64 64 void sendKillMessage(const std::string& message, unsigned int clientID); 65 65 void sendDeathMessage(const std::string& message, unsigned int clientID); 66 void sendStaticMessage(const std::string& message, unsigned int clientID); 67 void sendFadingMessage(const std::string& message, unsigned int clientID); 66 68 67 69 void dispatchAnnounceMessage(const std::string& message); 68 70 void dispatchKillMessage(const std::string& message); 69 71 void dispatchDeathMessage(const std::string& message); 72 void dispatchStaticMessage(const std::string& message); 73 void dispatchFadingMessage(const std::string& message); 70 74 71 75 private:
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