Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 17, 2010, 5:01:54 PM (14 years ago)
Author:
jo
Message:

With additional tutorial messages in order to explain how the gametype works

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/dynamicmatch/src/orxonox/infos/GametypeInfo.h

    r5781 r6921  
    6464            void sendKillMessage(const std::string& message, unsigned int clientID);
    6565            void sendDeathMessage(const std::string& message, unsigned int clientID);
     66            void sendStaticMessage(const std::string& message, unsigned int clientID);
     67            void sendFadingMessage(const std::string& message, unsigned int clientID);
    6668
    6769            void dispatchAnnounceMessage(const std::string& message);
    6870            void dispatchKillMessage(const std::string& message);
    6971            void dispatchDeathMessage(const std::string& message);
     72            void dispatchStaticMessage(const std::string& message);
     73            void dispatchFadingMessage(const std::string& message);
    7074
    7175        private:
Note: See TracChangeset for help on using the changeset viewer.