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Ignore:
Timestamp:
Jan 31, 2006, 7:12:41 PM (18 years ago)
Author:
patrick
Message:

cd: compiles again

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/current_cd/src/lib/collision_detection/cd_engine.cc

    r6909 r6911  
    108108void CDEngine::checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2)
    109109{
    110   const BVTree* tree;
     110  BVTree* tree;
    111111  std::list<WorldEntity*>::iterator entity1, entity2, pre1, pre2;
    112112  PRINTF(5)("checking for collisions\n");
     
    126126          PRINTF(4)("checking object %s against %s\n", (*entity1)->getName(), (*entity2)->getName());
    127127          tree = (*entity1)->getOBBTree();
    128           if( likely(tree != NULL) && (*entity2)->getOBBTree() != NULL) tree->collideWith(*entity1, *entity2);
     128          if( likely(tree != NULL) && (*entity2)->getOBBTree() != NULL)
     129            tree->collideWith(*entity1, *entity2);
    129130        }
    130131      }
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