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Ignore:
Timestamp:
Jan 31, 2006, 7:12:41 PM (18 years ago)
Author:
patrick
Message:

cd: compiles again

File:
1 edited

Legend:

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Added
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  • branches/current_cd/src/lib/collision_detection/bv_tree_node.h

    r6909 r6911  
    3535
    3636  virtual void spawnBVTree(const modelInfo& modInfo, const int* triangleIndexes, int length) = 0;
    37   virtual void collideWith(const BVTreeNode& treeNode, const WorldEntity& nodeA, const WorldEntity& nodeB) const = 0;
     37  virtual void collideWith(const BVTreeNode& treeNode, WorldEntity* nodeA, WorldEntity* nodeB) = 0;
    3838  virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const = 0;
    3939
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