- Timestamp:
- May 10, 2010, 12:40:49 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/fps/src/orxonox/worldentities/ControllableEntity.h
r6417 r6866 161 161 inline void setHudTemplate(const std::string& name) 162 162 { this->hudtemplate_ = name; } 163 164 Ogre::SceneNode* cameraPositionRootNode_; 163 165 164 166 private: … … 208 210 bool bMouseLook_; 209 211 float mouseLookSpeed_; 210 Ogre::SceneNode* cameraPositionRootNode_;211 212 std::list<SmartPtr<CameraPosition> > cameraPositions_; 212 213 CameraPosition* currentCameraPosition_;
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