Changeset 6767 for code/branches/sound5/src/orxonox/MoodManager.h
- Timestamp:
- Apr 20, 2010, 8:31:12 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/sound5/src/orxonox/MoodManager.h
r6417 r6767 38 38 namespace orxonox 39 39 { 40 /** 41 * The MoodManager class enables the game to set different themes, i.e. audio themes, each 42 * with a set of different audio files. A theme (called mood) is set by the server and applies to 43 * all clients. Existing moods are currently hard-coded in function checkMoodValidity(). Each mood 44 * needs to have a folder with its name in "data_extern/audo/ambient/" containing sound files named like 45 * the ones in mood "default". 46 */ 40 47 class _OrxonoxExport MoodListener : virtual public OrxonoxClass 41 48 {
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