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Ignore:
Timestamp:
Jan 26, 2006, 12:54:16 PM (18 years ago)
Author:
bensch
Message:

trunk: splash splash

File:
1 edited

Legend:

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  • trunk/src/world_entities/environments/water.h

    r6695 r6766  
    3232   void rebuildGrid();
    3333
     34   void wave(float x, float y, float z, float force);
     35   inline void wave(Vector pos, float force) { this->wave(pos.x, pos.y, pos.z, force); };
     36
    3437   void draw() const;
    3538   void tick(float dt);
     
    4144   int readState( byte * data, int maxLength );
    4245
     46  private:
     47    bool posToGridPoint(float x, float z, unsigned int& row, unsigned int& column);
    4348
    4449  private:
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