Changeset 6746 for code/trunk/data/gui/scripts/SettingsMenu.lua
- Timestamp:
- Apr 16, 2010, 2:50:16 PM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/gui/scripts/SettingsMenu.lua
r6417 r6746 1 1 -- SettingsMenu.lua 2 2 3 BasicGUI = require("BasicGUI") 4 local P = BasicGUI:new() --inherit everything from the gui package 5 if _REQUIREDNAME == nil then 6 SettingsMenu = P 7 else 8 _G[_REQUIREDNAME] = P 9 end 10 11 P.filename = "SettingsMenu" 12 P.layoutString = "SettingsMenu.layout" 3 local P = createMenuSheet("SettingsMenu") 13 4 14 5 function P.SettingsGameplayButton_clicked(e) 15 show GUI("GameplayMenu", true)6 showMenuSheet("GameplayMenu", true) 16 7 end 17 8 18 9 function P.SettingsMultiplayerOptionsButton_clicked(e) 19 show GUI("MultiplayerOptionsMenu", true)10 showMenuSheet("MultiplayerOptionsMenu", true) 20 11 end 21 12 22 13 function P.SettingsControlsButton_clicked(e) 23 show GUI("ControlsMenu", true)14 showMenuSheet("ControlsMenu", true) 24 15 end 25 16 26 17 function P.SettingsGraphicsButton_clicked(e) 27 show GUI("GraphicsMenu", true)18 showMenuSheet("GraphicsMenu", true) 28 19 end 29 20 30 21 function P.SettingsAudioButton_clicked(e) 31 show GUI("AudioMenu", true)22 showMenuSheet("AudioMenu", true) 32 23 end 33 24 34 25 function P.SettingsResetSettingsButton_clicked(e) 35 26 -- reset settings 36 debug("event: reset settings")27 logMessage(0, "event: reset settings") 37 28 end 38 29 39 30 function P.SettingsBackButton_clicked(e) 40 hide GUI(P.filename)31 hideMenuSheet(P.name) 41 32 end 42 33
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