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Ignore:
Timestamp:
Apr 16, 2010, 2:50:16 PM (14 years ago)
Author:
rgrieder
Message:

Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.

Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/gui/layouts/MultiplayerOptionsMenu.layout

    r6417 r6746  
    22
    33<GUILayout >
    4     <Window Type="TaharezLook/StaticImage" Name="orxonox/MultiplayerOptionsBackground" >
     4    <Window Type="MenuWidgets/StaticImage" Name="orxonox/MultiplayerOptionsBackground" >
    55        <Property Name="FrameEnabled" Value="False" />
    66        <Property Name="InheritsAlpha" Value="False" />
     
    88        <Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
    99        <Property Name="BackgroundEnabled" Value="False" />
    10         <Window Type="TaharezLook/StaticText" Name="orxonox/MultiplayerOptionsWindow" >
     10        <Window Type="MenuWidgets/StaticText" Name="orxonox/MultiplayerOptionsWindow" >
    1111            <Property Name="Text" Value="Multiplayer options" />
    1212            <Property Name="Alpha" Value="0.8" />
     
    1717            <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.3625,0},{0.75,0},{0.6375,0}}" />
    1818        </Window>
    19         <Window Type="TaharezLook/Button" Name="orxonox/MultiplayerOptionsBackButton" >
     19        <Window Type="MenuWidgets/Button" Name="orxonox/MultiplayerOptionsBackButton" >
    2020            <Property Name="Text" Value="Back" />
    2121            <Property Name="UnifiedMaxSize" Value="{{1,0},{1,0}}" />
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