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Changeset 6671 in orxonox.OLD for trunk/src/util/hud.cc


Ignore:
Timestamp:
Jan 24, 2006, 2:52:25 PM (18 years ago)
Author:
bensch
Message:

WeaponManger now handles Ammo.
If a Weapon has NO ammo then the Ammo will be infinite

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/util/hud.cc

    r6512 r6671  
    126126    {
    127127      weapon->getEnergyWidget()->show();
    128       weapon->getLoadedEnergyWidget()->show();
    129128      this->weaponsWidgets.push_back(weapon->getEnergyWidget());
    130       this->weaponsWidgets.push_back(weapon->getLoadedEnergyWidget());
    131129    }
    132130  }
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