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Ignore:
Timestamp:
Jan 23, 2006, 2:43:50 PM (18 years ago)
Author:
patrick
Message:

network: debug function for NetworkStream and connection

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/world_entities/playable.cc

    r6589 r6658  
    3636  // the reference to the Current Player is NULL, because we dont have one at the beginning.
    3737  this->currentPlayer = NULL;
    38 }
     38
     39  this->setSynchronized(true);
     40}
     41
     42
    3943
    4044Playable::~Playable()
     
    5761}
    5862
     63
    5964void Playable::removeWeapon(Weapon* weapon)
    6065{
     
    6368    this->weaponConfigChanged();
    6469}
     70
    6571
    6672void Playable::nextWeaponConfig()
     
    7076}
    7177
     78
    7279void Playable::previousWeaponConfig()
    7380{
     
    7683}
    7784
     85
    7886void Playable::weaponConfigChanged()
    7987{
     
    8189    this->currentPlayer->weaponConfigChanged();
    8290}
     91
    8392
    8493/**
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