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Ignore:
Timestamp:
Mar 30, 2010, 3:41:15 PM (15 years ago)
Author:
rgrieder
Message:

Restructured InitialiseGUI.lua a little bit. Also sorted out cursor showing issues.

File:
1 edited

Legend:

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  • code/branches/gamestate/src/libraries/core/GUIManager.h

    r6537 r6658  
    8181        void setBackground(const std::string& name);
    8282
    83         const std::string& createInputState(const std::string& name, TriBool::Value showMouse = TriBool::True, TriBool::Value useKeyboard = TriBool::True, bool bBlockJoyStick = false); // tolua_export
     83        const std::string& createInputState(const std::string& name, TriBool::Value showCursor = TriBool::True, TriBool::Value useKeyboard = TriBool::True, bool bBlockJoyStick = false); // tolua_export
    8484
    8585        void setCamera(Ogre::Camera* camera);
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