- Timestamp:
- Mar 22, 2010, 5:33:42 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/ai/src/orxonox/controllers/WaypointPatrolController.h
r5929 r6601 46 46 virtual void tick(float dt); 47 47 48 inline void setTeam(int team)48 /* inline void setTeam(int team) 49 49 { this->team_ = team; } 50 50 inline int getTeam() const 51 { return this->team_; } 51 { return this->team_; } */ 52 52 53 53 inline void setAlertnessRadius(float radius) … … 59 59 void searchEnemy(); 60 60 61 int team_;61 //int team_; 62 62 float alertnessradius_; 63 63 Timer patrolTimer_;
Note: See TracChangeset
for help on using the changeset viewer.