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Ignore:
Timestamp:
Jan 18, 2006, 3:21:47 PM (18 years ago)
Author:
bensch
Message:

trunk: weaponManager is now reporting the change of Weapons to the (if a ) Playable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/weapons/weapon_manager.cc

    r6561 r6568  
    385385          tickWeapon->toList(this->parent->getOMListNumber());
    386386          this->currentSlotConfig[i].position.activateNode();
     387          if (this->parent->isA(CL_PLAYABLE))
     388          {
     389            dynamic_cast<Playable*>(this->parent)->weaponConfigChanged();
     390          }
    387391        }
    388392        else
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