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Ignore:
Timestamp:
Jan 18, 2006, 12:38:19 AM (18 years ago)
Author:
bensch
Message:

trunk: better smoother water

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/graphics/importer/vertex_array_model.cc

    r6477 r6519  
    137137  PRINTF(4)("drawing 3D-VertexArrayModel %s\n", this->getName());
    138138  glEnableClientState(GL_VERTEX_ARRAY );
    139   //glEnableClientState(GL_TEXTURE_COORD_ARRAY );
     139  glEnableClientState(GL_TEXTURE_COORD_ARRAY );
    140140  glEnableClientState(GL_NORMAL_ARRAY );
    141141  glEnableClientState(GL_COLOR_ARRAY );
     
    144144  glVertexPointer(3, GL_FLOAT, 0, &this->vertices[0]);
    145145  glNormalPointer(GL_FLOAT, 0, &this->normals[0]);
    146   //glTexCoordPointer(2, GL_FLOAT, 0, &this->texCoords[0]);
     146  glTexCoordPointer(2, GL_FLOAT, 0, &this->texCoords[0]);
    147147  glColorPointer(3, GL_FLOAT, 0, &this->colors[0]);
    148148
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