Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 19, 2007, 5:04:07 AM (16 years ago)
Author:
landauf
Message:
  • added very bad collision detection (presentation hack :D)
  • added explosions
  • fixed bug in ParticleInterface (it tried to delete SceneManager)

AND:

  • fixed one of the most amazing bugs ever! (the game crashed when I deleted an object through a timer-function. because the timer-functions is called by an iterator, the iterator indirectly delted its object. by overloading the (it++) operator, i was able to solve this problem)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/orxonox/objects/Model.h

    r630 r646  
    1212        public:
    1313            Model();
    14             ~Model();
     14            virtual ~Model();
    1515            virtual void loadParams(TiXmlElement* xmlElem);
    1616            bool create();
Note: See TracChangeset for help on using the changeset viewer.