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Ignore:
Timestamp:
Jan 18, 2010, 12:05:57 AM (16 years ago)
Author:
scheusso
Message:

further traffic reduction:

  • synchronisableheaders are now smaller( by 2 bytes per header )
  • variableID of SynchronisableVariables are now uint8_t → max 256 synchronised variables per Synchronisable
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/network2/src/libraries/network/packet/Gamestate.h

    r6449 r6450  
    115115    inline int32_t getBaseID() const { return header_->getBaseID(); }
    116116    inline uint32_t getDataSize() const { return header_->getDataSize(); }
    117     Gamestate *diff(Gamestate *base);
     117    Gamestate* diffVariables(Gamestate *base);
     118    Gamestate* diffData(Gamestate *base);
     119    Gamestate *undiff(Gamestate *base);
    118120    Gamestate* doSelection(unsigned int clientID, unsigned int targetSize);
    119121    bool compressData();
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