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Ignore:
Timestamp:
Dec 19, 2007, 3:05:56 AM (16 years ago)
Author:
rgrieder
Message:
  • weapon system up and running
File:
1 edited

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  • code/branches/FICN/src/orxonox/objects/weapon_system/base_weapon.cc

    r637 r645  
    4646 
    4747  CreateFactory(BaseWeapon);
     48
     49  float BaseWeapon::nextActionValidityPeriod_ = 0.5;
    4850
    4951  BaseWeapon::BaseWeapon()
     
    105107      {
    106108      case PRIMARY_FIRE:
    107         primaryFiring((unsigned int)(totalTime_ - actionStartTime_));
     109        primaryFiring(totalTime_ - actionStartTime_);
    108110        break;
    109111
    110112      case SECONDARY_FIRE:
    111         secondaryFiring((unsigned int)(totalTime_ - actionStartTime_));
     113        secondaryFiring(totalTime_ - actionStartTime_);
    112114        break;
    113115
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