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Ignore:
Timestamp:
Dec 19, 2007, 3:05:56 AM (16 years ago)
Author:
rgrieder
Message:
  • weapon system up and running
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/FICN/src/orxonox/objects/Fighter.h

    r637 r645  
    3737            bool mouseMoved(const OIS::MouseEvent &e);
    3838            bool mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id);// { return true; }
    39             bool mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) { return true; }
     39            bool mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id);// { return true; }
    4040
    4141
     
    4949            AmmunitionDump* ammoDump_;
    5050            BarrelGun* mainWeapon_;
     51
     52            bool leftButtonPressed_;
     53            bool rightButtonPressed_;
    5154
    5255            float moveForward_;
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