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Ignore:
Timestamp:
Jan 17, 2010, 11:37:48 AM (16 years ago)
Author:
scheusso
Message:

made registerVariables always private. otherwise bad things may happen with variables registered twice or even 3 times (as has happened in ControllableEntity until now)

File:
1 edited

Legend:

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Added
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  • code/branches/network2/src/orxonox/infos/HumanPlayer.h

    r5781 r6448  
    4343            virtual ~HumanPlayer();
    4444
    45             void registerVariables();
    4645            void setConfigValues();
    4746
     
    101100            std::string gametypeHudTemplate_;
    102101            OverlayGroup* gametypeHud_;
     102        private:
     103            void registerVariables();
    103104    };
    104105}
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