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Ignore:
Timestamp:
Jan 9, 2006, 12:39:15 AM (18 years ago)
Author:
patrick
Message:

collision: some more debug work on the collision detection framework

File:
1 edited

Legend:

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  • branches/collision_detection/src/lib/collision_detection/bv_tree_node.h

    r5882 r6447  
    3434  inline const int getIndex() const { return this->treeIndex; }
    3535
    36   virtual void spawnBVTree(const modelInfo& modInfo, const int* triangleIndexes, unsigned int length) = 0;
     36  virtual void spawnBVTree(const modelInfo& modInfo, const int* triangleIndexes, int length) = 0;
    3737  virtual void collideWith(const BVTreeNode& treeNode, const WorldEntity& nodeA, const WorldEntity& nodeB) const = 0;
    3838  virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const = 0;
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