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Ignore:
Timestamp:
Jan 6, 2006, 11:59:11 PM (20 years ago)
Author:
bensch
Message:

trunk: staticModel now uses vector instead of tArray (more portable)

File:
1 edited

Legend:

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  • trunk/src/lib/graphics/importer/static_model.h

    r6031 r6423  
    1111#include "material.h"
    1212#include "glincl.h"
    13 #include "array.h"
     13#include <vector>
    1414#include <list>
    1515
     
    153153  unsigned int               faceCount;       //!< A modelwide Counter for the faces
    154154
    155   tArray<GLfloat>            vertices;        //!< The Array that handles the Vertices.
    156   tArray<GLfloat>            normals;         //!< The Array that handles the Normals.
    157   tArray<GLfloat>            vTexture;        //!< The Array that handles the VertexTextureCoordinates.
     155  std::vector<GLfloat>       vertices;        //!< The Array that handles the Vertices.
     156  std::vector<GLfloat>       normals;         //!< The Array that handles the Normals.
     157  std::vector<GLfloat>       vTexture;        //!< The Array that handles the VertexTextureCoordinates.
    158158
    159159  ModelGroup*                firstGroup;      //!< The first of all groups.
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