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Ignore:
Timestamp:
Jan 6, 2006, 1:28:36 PM (18 years ago)
Author:
bensch
Message:

ParamPowerUp is now also loaded correctly

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/network/network_game_manager.cc

    r6341 r6412  
    237237 * @param classID: The ID of the class of which an entity should be created
    238238 */
    239 BaseObject* NetworkGameManager::createEntity( TiXmlElement* element)
     239BaseObject* NetworkGameManager::createEntity(const TiXmlElement* element)
    240240{
    241241  if ( this->isServer() )
     
    252252    if ( !b )
    253253    {
    254       PRINTF(1)("Could not fabricate Object with classID %x\n", element->Value() );
     254      PRINTF(1)("Could not fabricate Object with className %s\n", element->Value() );
    255255      return NULL;
    256256    }
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