- Timestamp:
- Dec 22, 2009, 10:05:38 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/libraries/network/GamestateClient.cc
r6394 r6400 54 54 std::map<unsigned int, packet::Gamestate *>::iterator it; 55 55 for ( it = this->gamestateMap_.begin(); it != this->gamestateMap_.end(); ++it ) 56 delete (*it).second;56 delete it->second; 57 57 if( this->tempGamestate_ ) 58 58 delete this->tempGamestate_; … … 126 126 break; 127 127 // otherwise delete that stuff 128 delete (*it).second;128 delete it->second; 129 129 temp=it++; 130 130 gamestateMap_.erase(temp);
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