- Timestamp:
- Dec 22, 2009, 2:07:44 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/libraries/tools/TextureGenerator.cc
r5781 r6394 72 72 if (it == colourMap.end()) 73 73 { 74 std::stringmaterialName = textureName + "_Material_" + multi_cast<std::string>(materialCount_s++);74 const std::string& materialName = textureName + "_Material_" + multi_cast<std::string>(materialCount_s++); 75 75 Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialName, "General")); 76 76 material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA);
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