- Timestamp:
- Dec 22, 2009, 2:07:44 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/libraries/core/input/InputManager.cc
r6388 r6394 297 297 if (device == NULL) 298 298 continue; 299 std::stringclassName = device->getClassName();299 const std::string& className = device->getClassName(); 300 300 try 301 301 { … … 579 579 InputState* InputManager::createInputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) 580 580 { 581 if (name == "")581 if (name.empty()) 582 582 return 0; 583 583 if (statesByName_.find(name) == statesByName_.end())
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