- Timestamp:
- Dec 21, 2009, 1:18:36 PM (16 years ago)
- File:
-
- 1 edited
Legend:
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- Added
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code/branches/presentation2/src/orxonox/worldentities/pawns/Pawn.h
r6295 r6387 116 116 117 117 virtual void startLocalHumanControl(); 118 118 119 119 void setAimPosition( Vector3 position ) 120 120 { this->aimPosition_ = position; } … … 153 153 inline void setWeaponSystem(WeaponSystem* weaponsystem) 154 154 { this->weaponSystem_ = weaponsystem; } 155 155 156 156 Vector3 aimPosition_; 157 157 };
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