- Timestamp:
- Dec 21, 2009, 1:18:36 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation2/src/orxonox/controllers/ArtificialController.cc
r6164 r6387 46 46 this->bHasTargetPosition_ = false; 47 47 this->targetPosition_ = Vector3::ZERO; 48 48 49 49 this->target_.setCallback(createFunctor(&ArtificialController::targetDied, this)); 50 50 } … … 143 143 this->targetPosition_ = getPredictedPosition(this->getControllableEntity()->getPosition(), hardcoded_projectile_speed, this->target_->getPosition(), this->target_->getVelocity()); 144 144 this->bHasTargetPosition_ = (this->targetPosition_ != Vector3::ZERO); 145 145 146 146 Pawn* pawn = dynamic_cast<Pawn*>(this->getControllableEntity()); 147 147 if (pawn)
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